Ferrin Ruleset
Ferrin Ruleset
This rule set is a collection of rules we are using that vary from standard 5e.
- traditional XP leveling
- standard (avg) HP increase per level
- stats via 4d6 drop lowest OR Point Buy
- for critical hits use DoubleDamagePlus
- for combat Initiative use SideInitiativePlus
- when you drop to Zero Hit Points use Dying rules (this may still be in discussion)